The long wait for the next mainline entry in the Final Fantasy franchise is nearly over. On June 22, PS5 players will finally get their hands on Final Fantasy XVI, seven years after the last mainline entry. There are a lot of reasons to be excited for the game. Famed producer Naoki Yoshida is in […]
Final Fantasy 16 director proposes removing title numbers for future games to enhance accessibility and address marketing challenges. Learn more.
We talk to Creative Business Unit III about how this game became the first
The developers were "required" to watch the hit series "because we wanted this type of feel" in 'Final Fantasy 16'.
The Final Fantasy 16 soundtrack includes a new spin on the RPG’s classic victory song, and it’s apparently loaded with spoilers
Final Fantasy 16’s opening few hours reveal a game with the heart of a champion that’s true to itself.
Final Fantasy 16 could be one of the best games in the series to date with a great story and action to match.
At a recent hands-on for Final Fantasy 16, we got to play a good six hours of content from across the game. Though all from a work-in-progress build that Square Enix was careful to note had been specifically designed for the media tour, much of what we played appeared to be pretty much the final version of the game. You do this job for long enough and you get pretty good at identifying when something has been stitched together for a hands-on versus when it’s done – and this game appeared to be...
During our Final Fantasy XVI cover story trip, I played a few hours of the
The much-awaited RPG from Square Enix has new developments already in the works, despite not yet releasing.
I was recently invited to spend a few hours with Final Fantasy XVI, or FFXVI as we call it, in a glass-walled room in London, several weeks ahead of its 22 June release date.
Tanky bosses don't manage to undermine the brilliance of 'FF16'